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Yu-Gi-Oh! Negative Zero by JuJube

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The non-original characters in this fanfiction are copyrighted to Kazuki Takahashi, Studio Gallup and Toei where applicable. All other characters are considered public domain by the author and may be used freely, but he does request that you ask permission as a courtesy.

The card names used are translations of the Official Card Game (OCG) names. For the TCG names, see the "Cards used" at the end of the story. And don't forget to e-mail me your thoughts (vm_postitnotes@yahoo.com). Thank you very much for reading.

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YU-GI-OH! -0
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Turn Five: "Tenjouin vs. Kiyotaki: An Unplayable Card"

It was the early morning; the sun was just coming up and students were getting ready for a day of learning.

However, two people were up and about at this hour - the Chancellor of Duel Academia, Naoyuki Kiyotaki, and the head professor of the school, Asuka Tenjouin.

They were meeting in his roomy office that oversaw the island.

"Kiyotaki-kouchou," Tenjouin said. "It's an honor to meet you in person."

"The honor is mine, Tenjouin-san," the Chancellor replied. "I've wanted to do this for some time. Here is my request - the deal, per se. You and I will duel, right here, right now. If you win, I'll tell you everything about Aoyama-kun that you want to know."

"And if I lose?" Tenjouin asked, placing her duel disk on.

"The status quo is maintained. Simple as that." He activated his disk and smiled. "After all, having a match with you is reward enough for me."

Tenjouin loaded her deck into her device. "Why the need to be so secretive?"

"Defeat me and find out. Let's begin!"

'I feel like less of an adult for going through with this,' Tenjouin thought to herself. 'But I must admit... I do want to duel him.'

They both raised their arms in preparation.

"Duel!" they both shouted.

"I'll begin the match, Kiyotaki-kouchou," Tenjouin announced. "My turn. Draw!"

She then looked at her hand and her eyes widened involuntarily. 'That card... why did I get it now?'

Tenjouin regained her composure quickly, and resumed her turn. "I summon Cyber Gymnatics in defense mode," she announced. A muscular, ponytailed woman wearing a mask appeared on the field, crouching and raising her arms up to guard.

"I set two cards face down. Turn end."

The Chancellor smiled. "Good strong opening," he remarked. "I'll make my move now, though. I summon Red Gadget in defense mode."

'Gadget monsters?' Tenjouin thought to herself. 'I never would have guessed the Chancellor of this school uses Gadgets.'

"Red Gadget's monster effect activates," he went on. "I can take a Yellow Gadget from my deck and add it to my hand. Next I will activate the continuous magic card... 'Phillips Curve'."

A card whose image contained an economics chart appeared on the field.

"Phillips Curve?" Tenjouin mused aloud. She'd never heard of that card before.

"The Phillips curve conveys the relation between unemployment and inflation," Kiyotaki explained. "The card itself sends that idea out by raising the levels of all cards in our hands by two levels. In other words... you'll have to sacrifice to summon levels 3 and 4s."

"What?!" Tenjouin's eyes widened again.

"Of course, that's not quite fair, is it? The card's effect is cancelled if you have no monsters so... it shouldn't cripple you too much. In any case... I'll set one card and end my turn. Your move, Tenjouin-san."

Tenjouin sighed and pulled a card from her hand. 'Blade Skater. I would have to lose Cyber Gymnatics to summon this. If I could just summon Cyber Prima and destroy that magic card... but I need *two* sacrifices now to get that out. It's a level eight while Phillips Curve is active.

'This is troublesome... if only I could use that... no! I can't even think of using that card!'

"Turn end," she announced.

"Sorry to put you through so much," Kiyotaki said as he pulled a card. "But you have to admit, it's fun to play this game again, isn't it?"

Tenjouin didn't feel as though being restricted from summoning her monsters was very fun, but it was interesting to be one of the few to be an opponent of the Chancellor.

"Now I sacrifice my Red Gadget to summon Yellow Gadget in defense mode," the Chancellor announced, as the gear disappeared to be replaced with a similar-looking one.

Tenjouin guarded herself, expecting a tricky strategy. 'He sacrificed his Red Gadget for a weaker one? What could he be thinking?'

"And because of Yellow Gadget's effect, I place a Green Gadget in my hand." The Chancellor pulled the card out of his deck. "Turn end."

'Whatever he's thinking, I'm going to defeat him before he can play it out.' "My turn... draw! And now I'll tribute Cyber Gymnatics for Blade Skater. Go, Blade Skater! Destroy Yellow Gadget with Accel Slicer!"

Kiyotaki's eyes widened. "How rash, Tenjouin-san. I think you might not be thinking before you're acting."

Tenjouin just ordered the attack on the Chancellor's Monster. Moving very gracefully, Blade Skater rushed past the gadget and slashed it to pieces with her arm blades.

"Turn end," Tenjouin said simply. She stared at her hand; the presence of the card was already agitating her. 'Why did I choose to put these cards in my deck? What was that feeling that compelled me to do so...?' she asked herself.

"You should really ponder on the movitations of your actions, Tenjouin-san. Such motives are the basis of all social groups. My turn. Draw! And I'll summon the Antique Gear Knight in attack mode."

An old robotic soldier with a long jousting sword and a shield made of a gear rose on the field, looking very similar to the Antique Gears that Tenjouin's old teacher, Cronos de Medici, used.

"Antique Gears?" Tenjouin gasped in surprise.

"Since I control no monsters, Phillips Curve doesn't affect me. And yes, it's an Antique Gear. Surely you didn't think your Cronos-sensei was the only man to have such cards? Of course, I'm not nearly as one-dimensional as he was with the deck. I realize their true potential. And I'll demonstrate it right now.

"From my hand, I activate Force Release, which activates my Antique Gear Knight's Second Summon effect."

The card shimmered on the field and seemed to give the robot power.

"I've heard about these cards," Tenjouin mused aloud. "The 'Gemini' cards... cards that are Normal Monsters on the field, but can be summoned again the next turn to activate their hidden powers. It seems you've found a way to get around that restriction."

"Not without a cost, of course, as with all things," Kiyotaki said, smiling. "My economy deck is focused on such things... in the case of Force Release, my Antique Gear Knight will be flipped face down at the end of my turn, requiring me to flip summon it as a normal monster in my next turn. But in the meantime... my Antique Gear Knight will attack your Blade Skater!"

The robot monster rushed Tenjouin's ice skating figure.

"And in case you were going to activate that Deux Passe card which has become your signature, Antique Gear Knight's effect is... no Magic or Trap Cards can be activated when he battles! My Knight, crush her Skater now!"

Tenjouin raised her arm protectively as she lost 400 life points.

"And now, I'll cause you to understand the true pain of a civilized society," Kiyotaki went on, fully involved in his own duel now. "I activate the continuous spell Beveridge Curve. While this card is on the field, both players have to halve their life points to Special Summon any monster!"

"What?!" Tenjouin shouted in disbelief.

"And now my turn is coming to an end, so my Antique Gear Knight is flipped face down." The robot was replaced by the image of a sideways card.

Tenjouin grunted and drew a card. 'At least, now that I don't have a monster, I won't be affected by that Philips Curve card. But the other one...'

She looked at the card she drew and her eyes widened. Another card from the set she had shuffled into her deck for some reason. And this time, she really had no choice but to use it.

'My facedowns won't help... but this will...'

"I activate the spell card Icicle Sacrifice," Tenjouin announced. "I must designate one of my Monster Card Zones and seal it from use during this duel." She clicked a button on the far right slot, and it was turned off. "Then I Special Summon an Icicle Token to my field."

A large pillar of ice appeared in front of Tenjouin.

"I activate Beveridge Curve's effect, and I'll have you halve your Life Points, Tenjouin-san," the Chancellor said.

"I know," Tenjouin said, and grunted as her points went down to 1800. "But I can use this icicle as two sacrifices for a Tribute Summon. And because of your Phillips Curve, I'll have to. Icicle Sacrifice... I tribute you to summon Cyber Prima!"

The Chancellor nodded. "Good move," he complimented her.

As the Cyber Girl shimmered on the field, her effect caused the arena to tremble. The Phillips and Beveridge Curve cards were shattered.

"Don't think you're safe from damage, either," Tenjouin announced. "Reverse card open... Meteor Rain! During this turn, when my monsters attack your defense mode monsters, the difference between its defense points and my attack points is dealt to you as damage. That Antique Gear Knight has only 500 defense. Cyber Prima... attack with The Ending's Reverence!"

Tenjouin's monster spun and shot out sparks of energy at the hidden monster, which revealed itself from under the card and was shattered.

Kiyotaki held his arm up and then his facedown card rose on the field. "Reverse card open," he announced. "Diminishing Returns!"

"Diminishing Returns...?" Another card Tenjouin had never heard of.

"It's a continuous trap card that I can activate now," Kiyotaki explained. "Each time either of our cards inflicts battle damage, a return counter is placed on it, representing the success of the attack. However, the battle damage the opponent receives will be halved every time!"

"Which means..."

"Only 900 points of damage will be inflicted on me," the Chancellor said as a spark of energy hovered over Prima. "And the next time your monster attacks, the damage will be even lower. You see, the law of diminishing returns dictates that the longer one person works, the less inclined he will be to work as hard."

"This is just a stall tactic," Tenjouin grumbled as her monster returned to her. She was immediately surprised at her own gall, talking back to her superior in this way. 'These cards...'

"Perhaps," he replied. "Will you finish your turn?"

"Yes," Tenjouin sighed, folding her cards in front of her in order to hide that card from her sight.

"Then I'll draw. And I play the magic card Pot of Greed, which allows me to draw two cards. Next, I'll play Antique Gear Garage."

The Antique Gear Knight card slipped out of the Chancellor's duel disk slot, and he placed it in his hand.

"Next, I will activate the card Feather of the Phoenix God from my hand," he went on. "I discard one card from my hand, and then I place any card in my cemetery to the top of my deck." He then placed his Green Gadget card into the cemetery slot, which was then promptly ejected. "Even the one I just placed there!"

'He's planning something,' Tenjouin thought to herself. 'But with all the cards he uses that I've never seen before, I have no way of knowing exactly what it is.'

"Arms Hole, activate!" Kiyotaki shouted. "I draw one card from the top of my deck and place it directly in my cemetery. Then I can take an equip card from my deck and put it in my hand."

'So it's something to do with those Gadgets,' Tenjouin's line of reasoning went on. 'He placed Green Gadget on top of his deck knowing he'd discard it with Arms Hole. Perhaps he's going to use Premature Burial to revive a card.'

"You must be thinking that I'd use Premature Burial to revive one of my Gadgets," the Chancellor said, smiling. "But why do that when I can play something stronger? I activate from my deck... the equip spell Gear Gadget Dynamo!"

As he placed the card in his duel disk, the image of a factory appeared in the room, engines churning and smoke emitting from the pipes.

"Another card I've never heard of," Tenjouin said. "What does it do?"

"Firstly, I cannot activate this card unless the only monsters in my cemetery are one copy each of the Gadget cards. Once that happens, by paying 1000 life points, I can take an 'Antique Gear Gadjildragon' card from my deck, and summon it to the field!"

"What?!"

The factory rumbled, its doors opened, and a new creature flew through its doors - a mechanical dragon made entirely of material from the Antique Gear monsters, plus some gadgets and gears all around that held it together. It emitted a clunky roar as it appeared on the field.

"My colleague, Professor de Medici, was focused on the Antique Gear Golem," Kiyotaki said. "But this monster is just as strong and more efficient as well! And now, Tenjouin-san... it has chosen you for its opponent!"

"3000 attack points," Tenjouin gasped.

"What's more, it has the Antique Gear effect. You won't be able to activate any magic or trap cards when I attack with this card. Now... attack Cyber Prima with Industrial Spirit!"

The dragon reared back and shot a spark at Tenjouin's monster. It defended itself but was destroyed.

"That's not all," the Chancellor said. "Because of Gear Gadget Dynamo, I must remove a Gadget in my cemetery from play when I attack. In exchange, I gain the effect I would have gained had I sacrificed that monster."

Yellow Gadget's card appeared from the cemetery slot and Kiyotaki placed it in his pocket.

"Yellow Gadget's effect... you lose 600 life points when my Gadjildragon destroys your monster!"

Tenjouin grit her teeth as her life went down to 1200.

"Now, Diminishing Returns' effect activates, halving the battle damage you'd have taken. So that 700 points of damage you'd have taken goes down to 350."

Tenjouin stared her opponent down. 'Gear Gadget Dynamo... I knew that more money equaled access to more powerful cards, but I never imagined that people in the high levels of the Duel Monsters world would actually be able to play cards that the general public didn't know about. I might have to use *that* card...'

Faint memories she could not recollect now haunted her mind.

'No... I won't stoop to that level just to win. Even for my student... I can't lose myself. I would be a failure as a teacher if I sacrificed my ideals and sank so low for victory.'

"My turn's over," Kiyotaki said. "Your move."

'Antique Gear Gadjildragon...' Tenjouin pondered as she drew. 'That card of his introduces a whole new way to play Gadgets. So why haven't I seen anyone use it before?'

She looked at the card she drew. Cyber Angel Dakini.

"Great," she said. "I summon Cyber Petit Angel in attack mode."

A pink circle with a face, wings and a halo appeared on the field. "Cyber Petit Angel's effect activates," Tenjouin went on. "I place a Machine Goddess Ritual from my deck into my hand. And now, I'll flip my facedown card... Call of the Living Dead. Revive, Cyber Prima!"

Her ballerina monster reappeared on the field.

"And now... I will sacrifice them both at the holy altar of my Machine Goddess! Prima! Petit Angel! Lend me your power! Revive the holy machine goddess... Cyber Angel Dakini!"

The two monsters shimmered away and were replaced by a blue-skinned, six armed warrior holding various weapons. She shouted and entered into a battle stance.

"Cyber Angel Dakini's special effect activates!" Tenjouin shouted. "You must choose a monster on your side of the field and destroy it. Of course, Kiyotaki-kouchou, you have only one."

"Yes, and it won't be going anywhere," Kiyotaki said with a slight smirk. "Gear Gadget Dynamo's effect, activate. By removing a Gadget monster in my cemetery from play, I can negate an effect that would destroy my Gadjildragon. I remove Green Gadget!"

Another effect she didn't know about. 'Damn! Dakini isn't strong enough to battle his dragon.'

"Turn end."

"My turn," the Chancellor said. "Draw! Another effect about my Gear Gadget Dynamo you should know about, Tenjouin-san. If I run out of Gadget monsters in my graveyard, I'll have to destroy my Dragon."

"Good to know," Tenjouin said.

"Which is why a card like this comes in handy. I activate Foolish Burial from my hand. From my deck, I'll send Yellow Gadget to the grave. Now, Gadjildragon... destroy Cyber Angel Dakini! Industrial Spirit!"

A quick mechanized attack later, Tenjouin's strongest monster was gone. Fortunately, since the dragon had a counter on it, the damage was severely reduced, and Tenjouin's life points went down to 775.

"You're not out of the woods yet," the Chancellor said. "I'll remove the Yellow Gadget I just sent to the grave for Gadjildragon's effect and have you take 600 points of damage."

Tenjouin winced as she went down further to 175.

"Turn end."

Tenjouin sighed. 'This is it. . The draw that will make or break me.'

"My turn... draw. And I activate Pot of Greed." She then drew two cards and looked at them.

Her eyes widened and then misted over. 'No.'

She placed her hand on her deck. "I surrender. You win, Kiyotaki-kouchou."

The Chancellor blinked in utter surprise. "You... surrender? Tenjouin Asuka surrenders?"

"I can't win with the cards I have. You're the winner."

"I don't believe it. Let me see your hand."

Tenjouin considered the results of disobeying her superior and frowned. She held up her hand to show the cards in her hand - the Blue Ice white Nights Dragon and Raise Dead she had drawn from Pot of Greed, and the White Veil she had held in her hand from the beginning.

"White Veil? Tenjouin-san... you had this card?"

"A long time ago... it... when I was setting up my deck, I had the strange urge to put this card in my deck. But... I refuse to use it. It..."

"Tenjouin-san," Kiyotaki said, and his demeanor became strangely stern in comparison to his attitude while they had been dueling. "The time may come when you must use this card. It might be sooner than you think."

"You don't understand," Tenjouin sighed. "During our duel... well, it's hard to explain, but... having this card brought me to an edge that I almost fell over once. And I don't want to do it again."

Kiyotaki sighed and sat down in his chair, putting his hands to his face. He looked out the window for a few moments, then turned back to Tenjouin and smiled. "You and I are a lot alike," he said. "Both professionally and personally... we both are among the youngest people to succeed in our professions. And we both enjoy dueling tremendously. I know I enjoyed my duel with you."

"There are things more important to me than having fun," Tenjouin replied, taking a seat. "When I decided to become a teacher, I put the welfare of my students above my desire to have fun in a duel. I was hoping that perhaps you felt the same."

"Enjoying yourself is very important," the Chancellor replied. "The time might come in the future where the duels will become serious and there will not be fun to be had. As I said... the time may come when you will have to win at all costs."

Tenjouin raised an eyebrow. "Are you trying to tell me something about Aoyama Shougo?"

"The way I see it, you have a choice ahead of you. I will tell you this - the Aoyama boy has huge untapped potential, but he's also an extremely sensitive young man. Can you stop every student from teasing him? Or can you allow him to rise to the challenge ahead of him?"

"I don't understand what you are asking me to do. Do you have to be this coy?"

"The truth is, Tenjouin-san... I know about as much about Aoyama as you. But he feels familiar to me. I know that there is something about this island that attracts powerful spirits. And there might be another incident in its future."

"How do you know this, Kiyotaki-kouchou?"

Kiyotaki looked down, and then smiled a mysterious smile. "Just a sense," he replied. "I've learned to trust my feelings. And speaking of which, I feel that you'll be late for your class if you don't hurry."

"Oh, I've lost track of time," Tenjouin gasped, surprised with herself. "I'm sorry, Chancellor, I have to go..."

"Feel free."

Tenjouin gathered her things and put her duel disk away, and walked briskly away.

"Have a good day, Tenjouin-san," Kiyotaki called after her as she left. He then turned back towards the window, observing the island.

'We may have very few days that can be called 'good days' left,' he mused...

--
TODAY'S FEATURED CARD: The Equip Magic Card, "Gear Gadget Dynamo"
When you have only Red, Yellow and Green Gadgets in your cemetery, you can activate this card and bring out an Antique Gear Gadjildragon from your deck! When you attack, remove a Gadget in the cemetery from play for your Dragon to gain its effects, and if your Dragon would be destroyed, you can do the same to protect it. When you run out of Gadgets, you will lose the Gadjildragon.

NEXT TIME: "A Legend and a Dragon: Shougo's Memory"

==
SUPPLEMENTAL SECTION:

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CARDS USED BY ASUKA TENJOUIN:
* CYBER GYMNATICS (Cyber Gymnast)
Effect Monster (L4 Earth Warrior, 800/1800)
Once per turn, you can discard 1 card from your hand to destroy 1 face-up Attack Position monster your opponent controls.

* BLADE SKATER
Normal Monster (L4 Earth Warrior, 1400/1500)
An image of beauty on the ice, this gorgeous warrior rips her opponents to pieces with her stylish Accel Slicer attack.

* ICICLE SACRIFICE
Normal Magic
Designate 1 of your empty Monster Card Zones and seal it from play during the Duel. Special Summon 1 Icicle Token (L1 Water Aqua, 0/500). If you Sacrifice this token for a Tribute Summon, treat it as 2 Sacrifices.

* CYBER PRIMA
Effect Monster (L6 Light Warrior, 2300/1600)
When this card is Tribute Summoned, destroy all face-up Magic cards on the field.

* METEOR RAIN (Meteorain)
Normal Trap
Your monsters inflict piercing damage for the turn this card is activated.

* CYBER ANGEL DAKINI
Effect Monster (L8 Light Angel, 2700/2400)
This card can only be Ritual Summoned with the Ritual Magic Card "Machine Goddess Ritual". When this card is Special Summoned, the opponent selects 1 Monster on their side of the field and destroys it. This monster inflicts piercing damage.

* CYBER PETIT ANGEL
Effect Monster (L2 Light Angel, 300/200)
When this card is Summoned you can select 1 "Machine Goddess Ritual" from your Deck and add it to your hand.

* CALL OF THE LIVING DEAD (Call of the Hanted)
Continuous Trap
Select 1 Monster in your cemetery and Special Summon it in Attack Position. If the selected Monster is destroyed, destroy this card. If this card is removed from the field, destroy the monster.

* MACHINE GODDESS RITUAL
Ritual Magic
This card is used to Ritual Summon a "Cyber Angel" Monster. You must offer monsters whose total Level equal or exceed the Level of the Ritual Monster.

* POT OF GREED
Normal Magic
Draw 2 cards from your deck.

* RAISE DEAD
Normal Magic
Select 1 monster from either player's cemetery and Special Summon it to your side of the field.

* BLUE ICE WHITE NIGHTS DRAGON (White Night Dragon)
Effect Monster (L8 Water Dragon, 3000/2500)
Negate the activation of a Magic or Trap Card that targets this card and destroy it. When a face-up Monster you control is selected as an attack target, by sending one face-up Magic or Trap card you control to the cemetery, change the attack target to this card.

* WHITE VEIL
Equip Magic
When the monster equipped with this card attacks, all Magic and Trap Cards on your opponent's side of the field are destroyed and their effects are negated. When the equipped monster is destroyed, take damage to your Life Points equal to the ATK of the equipped monster.

--
CARDS USED BY CHANCELLOR NAOYUKI KIYOTAKI:

* RED GADGET
Effect Monster (L4 Earth Machine, 1300/1500)
When this card is Normal or Special Summoned, you can add 1 "Yellow Gadget" card from your Deck to your hand.

* PHILLIPS CURVE
Continuous Magic
Raise the level of all Monsters in both player's hands by 2. This effect is negated when the turn player controls no monsters.

* YELLOW GADGET
Effect Monster (L4 Earth Machine, 1200/1200)
When this card is Normal or Special Summoned, you can add 1 "Green Gadget" card from your Deck to your hand.

* ANTIQUE GEAR KNIGHT (Ancient Gear Knight)
Gemini Monster (LV4 Earth Machine, 1800/500)
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. If this card is face-up on the field, you may Normal Summon it to have it treated as an Effect Monster with this effect: If this card attacks, your opponent cannot activate Magic or Trap Cards until the end of the Damage Step.

* FORCE RELEASE (Unleash Your Power!)
Instant Magic
All Gemini Monsters that were on your side of the field when this card was activated are treated as Effect Monsters and gain their effect(s). During the End Phase of this turn, flip all monsters affected by this card into face-down Defense Position.

* BEVERIDGE CURVE
Continuous Magic
Both players must pay half of their Life Points before they may Special Summon a Monster. This cost is calculated after any other costs that must be paid.

* DIMINISHING RETURNS
Continuous Trap
Each time a Monster inflicts battle damage, place 1 Return Counter on that Monster. Any battle damage that Monster inflicts is divided by two times the number of Return Counters on it. (Round off the total amount to the next highest multiple of 5.) When this card is removed from the field, remove all Return Counters from all Monsters.

* POT OF GREED
Normal Magic
Draw 2 cards from your deck.

* ANTIQUE GEAR GARAGE (Ancient Gear Workshop)
Normal Magic
Select 1 "Antique Gear" Monster in your cemetery and place it in your hand.

* FEATHER OF THE PHOENIX GOD (A Feather of the Phoenix)
Normal Magic
Select 1 card in your cemetery and place it on top of your deck.

* ARMS HOLE
Normal Magic
You may not Normal Summon, Flip Summon or Special Summon Monsters on the turn you activate this card. Send 1 card from the top of your deck to the cemetery and then select 1 Equip Magic Spell from your deck or cemetery and place it in your hand.

* GEAR GADGET DYNAMO
Equip Magic
Activate only when the only monsters in your cemetery are 1 "Red Gadget", 1 "Yellow Gadget" and 1 "Green Gadget". Pay 1000 life points and Special summon an "Antique Gear Gadjildragon" from your hand or deck and equip it with this card. When the equipped card attacks, remove a "Gadget" monster in your cemetery from play. The equipped monster gains the Tribute Summon effect of the chosen monster for this attack only. If the equipped monster would be destroyed by a card effect other than this one, you may remove a "Gadget" monster in your cemetery from play to negate its destruction. If this card is removed from the field or if there are no "Gadget" monsters in your cemetery during your End Phase, destroy the equipped monster.

* ANTIQUE GEAR GADJILDRAGON (Ancient Gear Gadjiltron Dragon)
Effect Monster (LV8 Earth Machine, 3000/2000)
If this card attacks, your opponent cannot activate Magic or Trap card until the end of the Damage Step. If you Tribute Summon this card by sacrificing any of the following monster(s), this card gets the appropriate effect:
- "Green Gadget": This monster inflicts piercing damage.
- "Red Gadget": When this monster inflicts Battle Damage to your opponent's Life Points, inflict an additional 400 points of damage.
- "Yellow Gadget": When this monster destroys an opponent's monster in battle, inflict 600 points of damage to their Life Points.

* FOOLISH BURIAL
Normal Magic
Select 1 Monster card from your deck and send it to your cemetery.

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